Creative engineering, tools and indie experiments
A space where I explore interactive ideas, frontend tools, indie games, mobile apps and the process of learning in public through Indiecisos.
A curated selection of tools, games, apps and experiments that connect frontend engineering with product building, interaction and creativity.

Survival game built with Godot as part of my exploration into game design, interaction and indie development.

Puzzle game where you combine, plan and master the chaos. Power-ups, achievements and board sizes from 3×3 to 8×8. Built with React Native and Expo.

Bible reading app with multiple translations, offline search, audio, notes and no ads. Published on Google Play.

Tool to transform TypeScript interfaces into JSON-like structures.

Image optimization tool for generating optimized formats and sizes.
Learning game development in public
Indiecisos is my YouTube project where I document the transition from frontend engineering into indie game development, exploring Godot, game design, creative constraints and the process of publishing small games.
View IndiecisosPublished games, prototypes and small interactive worlds created while exploring indie game development.

Survival game built with Godot as part of my exploration into game design, interaction and indie development.

Puzzle game where you combine, plan and master the chaos. Power-ups, achievements and board sizes from 3×3 to 8×8. Built with React Native and Expo.
Apps published or built with React Native, Expo and mobile-first product thinking.
Utilities and experiments built to solve practical development problems.
Small explorations around UI, layout, interaction, animation and technical ideas.